V5.160 notes

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SusProg3D - Suspension by Design.
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Version 5.170 has a number of enhancements.

Thanks to all of those who made comments and suggestions.

In no particular order.

V5.170A (Build 1791.0)

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Extensive revisions to the OpenGL code base.
- updated the minimum from 1.2 to 2.1, with 3.0 as the preference.
- Windows 10 has now been updated to OpenGL 4.3 and Windows 11 to OpenGL 4.6
- significant development to add a component skinning function.

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Added a selection of CV joint sizes (when using CV jointed driveshafts)

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Updated compiler and additional work identifying and correcting floating point exceptions

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Updated the display and added labels to the major grid lines

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Updated the pitch data input
- increased the slider resolution to better match the data values
- added a datum line

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Corrected a bug in the Excel data which reversed the sign of the toe values

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Updated the wheel offset terminology to reflect contemporary usage
- if the wheel mounting face is closer to the outside of the wheel, this is now positive offset
- if the wheel mounting face is closer to the inside of the wheel, this is now negative offset

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Updated the FordIntegralLink to include the Ferrari GTC4 configuration, and renamed to a more inclusive AarmCasterLink description

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Updated all the upright, strut and axle GraphicISO and GraphicSV displays

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Added a validation check that the rear axle centreline is always behind the front axle centreline

Your feedback and suggestions are always appreciated.